Kaarten Texas Holdem Poker
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- At PokerStars, we deal many varieties of poker, some of which use different hand rankings. Hold’em, Omaha, Seven Card Stud and Five Card Draw all use the traditional ‘high’ poker.
- The Deuce to Seven Lowball hand rankings are the exact opposite of the traditional ‘high’ hand rankings. Therefore, the worst possible hand in traditional high poker – seven-five high, with different suits, becomes the best possible hand in deuce to seven lowball (a ‘perfect seven’ low or ‘wheel’).
- Description Boutique multiplayer Texas Holdem Poker online game for Windows, high quality game interface design and excellent gameplay, this game is designed for gamers who pursuit of game quality! Right now, come together with your friends and global gamers to fully enjoy the Texas Hold'em Poker bring you pleasure!
- Download this game from Microsoft Store for Windows 10 Mobile, Windows Phone 8.1, Windows Phone 8. See screenshots, read the latest customer reviews, and compare ratings for Texas Holdem Poker.
Table Of Contents
If you want to learn how to play Texas hold'em games, then you need to start from the basic rules and hands. That's exactly what you'll find on this beginner's guide to the game.
Texas hold'em is a simple poker game, but it can be daunting to get to grips with.
But don't let that put you off. By the time you are down with this beginner's guide to Texas hold'em, you will know:
1. What Is Texas Hold'em Poker?
Texas Hold'em is the most popular of all poker variations.
All of the marquee tournaments around the world (including those played at the World Series of Poker, the World Poker Tour, the and the European Poker Tour) feature the no-limit variation of this game.
Texas hold'em is so popular that is the only poker game many players will ever learn.
It takes a moment to learn, but a lifetime to master.
Discovering how to play Texas hold'em poker is not difficult and the simplicity of its rules, gameplay, and hand-ranking all contribute to the popularity of the game.
However, don't let the simplicity of the game mislead you.
The number of possible situations and combinations is so vast that Texas hold'em can be an extremely complex game when you play at the highest levels.
If you are approaching the game of Texas hold'em for the first time, starting from the basic rules of the game is key. Not only these are the easiest ones to learn, but they are also essential to understand the gameplay and, later on, the game's basic strategy.
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'>2. Texas Hold'em Rules
So how do you play Texas hold'em?
The goal of a Texas hold'em game is to use your hole card and in combination with the community cards to make the best possible five-card poker hand.
Hold'em is not unlike other poker games like five-card draw.
However, the way players construct their hands in Texas hold'em is a little different than in draw poker.
It's always possible a player can 'bluff' and get others to fold better hands.
- In a game of Texas hold'em, each player is dealt two cards face down (the 'hole cards')
- Throughout several betting rounds, five more cards are (eventually) dealt face up in the middle of the table
- These face-up cards are called the 'community cards.' Each player is free to use the community cards in combination with their hole cards to build a five-card poker hand.
While we will see each betting round and different phase that forms a full hand of a Texas hold'em game, you should know that the five community cards are dealt in three stages:
- The Flop: the first three community cards.
- The Turn: the fourth community card.
- The River:The fifth and final community card.
Your mission is to construct your five-card poker hands using the best available five cards out of the seven total cards (the two hole cards and the five community cards).
You can do that by using both your hole cards in combination with three community cards, one hole card in combination with four community cards, or no hole cards.
If the cards on the table lead to a better combination, you can also play all five community cards and forget about yours.
In a game of Texas hold'em you can do whatever works to make the best five-card hand.
If the betting causes all but one player to fold, the lone remaining player wins the pot without having to show any cards.
For that reason, players don't always have to hold the best hand to win the pot. It's always possible a player can 'bluff' and get others to fold better hands.
READ ALSO: Common Poker Tells: How to Read People in Poker
If two or more players make it all of the way to the showdown after the last community card is dealt and all betting is complete, the only way to win the pot is to have the highest-ranking five-card poker hand.
Now that you know the basics of Texas hold'em and you start to begin gaining an understanding of how the game works, it's time to get into some specifics.
These include how to deal Texas hold'em and how the betting works.
Basic Rules Key Takeaways:
- A game of Texas hold'em feature several betting rounds
- Players get two private and up to five community cards
- Unless all players abandon the game before the showdown, you need the highest poker hand to win
How to Play
Let's have a look at all the different key aspects of a Texas hold'em game, including the different positions at the table and the betting rounds featured in the game.
The Button
The play moves clockwise around the table, starting with action to the left of the dealer button.
The 'button' is a round disc that sits in front of a player and is rotated one seat to the left every hand.
When playing in casinos and poker rooms, the player with the dealer button doesn't deal the cards (the poker room hires someone to do that).
Kaarten Texas Holdem Poker Holdem
In when you play poker home games with friends the player with the button usually deals the hands.
The button determines which player at the table is the acting dealer.
The first two players sitting to the immediate left of the button are required to post a 'small blind' and a 'big blind' to initiate the betting.
From there, the action occurs on multiple streets:
- Preflop
- Flop
- Turn
- River
Each one of these moments (or 'streets' in the game's lingo) is explained further below.
The button determines which player at the table is the acting dealer.
In Texas hold'em, the player on button, or last active player closest to the button receives the last action on all post-flop streets of play.
While the dealer button dictates which players have to post the small and big blinds, it also determines where the dealing of the cards begin.
The player to the immediate left of the dealer button in the small blind receives the first card and then the dealer pitches cards around the table in a clockwise motion from player to player until each has received two starting cards.
READ ALSO: Poker Positions Explained: the Importance of Position in Poker
The Blinds
Before every new hand begins, two players at the table are obligated to post small and big blinds.
The blinds are forced bets that begin the wagering.
Without these blinds, the game would be very boring because no one would be required to put any money into the pot and players could just wait around until they are dealt pocket aces (AA) and only play then.
The blinds ensure there will be some level of 'action' on every hand.
In tournaments, the blinds are raised at regular intervals. In cash games, the blinds always stay the same.
In tournaments, the blinds are raised at regular intervals.
- As the number of players keeps decreasing and the stacks of the remaining players keep getting bigger, it is a necessity that the blinds keep increasing throughout a tournament. [*]In cash games, the blinds always stay the same.
The player directly to the left of the button posts the small blind, and the player to his or her direct left posts the big blind.
The small blind is generally half the amount of the big blind, although this stipulation varies from room to room and can also be dependent on the game being played.
In a '$1/$2' Texas holdem game, the small blind is $1 and the big blind is $2.
First Betting Round: Preflop
The first round of betting takes place right after each player has been dealt two hole cards.
The first player to act is the player to the left of the big blind.
This position referred to as 'under the gun' because the player has to act first. The first player has three options:
- Call: match the amount of the big blind
- Raise: increase the bet within the specific limits of the game
- Fold: throw the hand away
If the player chooses to fold, he or she is out of the game and no longer eligible to win the current hand.
Players can bet anywhere from the amount of the big blind (the minimum bet allowed) up to the total amount in the current pot.
The amount a player can raise to depends on the game that is being played.
In a game of no-limit Texas hold'em, the minimum opening raise must be at least twice the big blind, and the maximum raise can be all of the chips a player has in his or her stack (an 'all-in' bet).
Kaarten Texas Holdem Poker Wsop
There are other betting variations in hold'em poker.
In fixed-limit hold'em (or just 'limit hold'em), a raise is always exactly twice the big blind.
In pot-limit hold'em (played much less often than the other variations), players can bet anywhere from the amount of the big blind (the minimum bet allowed) up to the total amount in the current pot.
After the first player ('under the gun') acts, the play proceeds in a clockwise fashion around the table with each player also having the same three options — to call, to raise, or fold.
Once the last bet is called and the action is 'closed,' the preflop round is over and play moves on to the 'flop.'
Second Betting Round: The Flop
After the first preflop betting round has been completed, the first three community cards are dealt and a second betting round follows involving only the players who have not folded already.
A check simply means to pass the action to the next player in the hand.
In this betting round (and subsequent ones), the action starts with the first active player to the left of the button.
Along with the options to bet, call, fold, or raise, a player now has the option to 'check' if no betting action has occurred beforehand.
A check simply means to pass the action to the next player in the hand.
Again betting continues until the last bet or raise has been called (which closes the action).
It also can happen that every player simply chooses not to be and checks around the table, which also ends the betting round.
Third Betting Round: The Turn
Call – match the amount of the big blind
The fourth community card, called the turn, is dealt face-up following all betting action on the flop.
Once this has been completed, another round of betting occurs, similar to that on the previous street of play.
Again players have the option to options to check, bet, call, fold, or raise.
Final Betting Round: The River
Fold – throw the hand away
The fifth community card, called the river, is dealt face-up following all betting action on the turn.
Once this has been completed, another round of betting occurs, similar to what took play on the previous street of play.
Once more the remaining players have the option to options to check, bet, call, fold, or raise.
After all betting action has been completed, the remaining players in the hand with hole cards now expose their holdings to determine a winner. This is called the showdown.
The Showdown
Players construct their hands by choosing the five best cards from the seven available
The remaining players show their hole cards, and with the assistance of the dealer, a winning hand is determined.
The player with the best combination of five cards wins the pot according to the official poker hand rankings.
3. The Hands in Texas Hold'em
These hand rankings aren't specifically part of Texas hold'em rules, but apply to many different poker games.
- Royal Flush — five cards of the same suit, ranked ace through ten; e.g., A♥K♥Q♥J♥10♥
- Straight Flush — five cards of the same suit and consecutively ranked; e.g., 9♣8♣7♣6♣5♣
- Four of a Kind — four cards of the same rank; e.g., Q♣Q♥Q♦Q♠4♦
- Full House — three cards of the same rank and two more cards of the same rank; e.g., J♣J♥J♠8♦8♥
- Flush — any five cards of the same suit; e.g., A♠J♠8♠5♠2♠
- Straight — any five cards consecutively ranked; e.g., Q♣J♦10♥9♠8♦
- Three of a Kind — three cards of the same rank; e.g., 8♣8♠8♦K♣4♥
- Two Pair — two cards of the same rank and two more cards of the same rank; e.g., A♠A♣J♦J♣7♠
- One Pair — two cards of the same rank; e.g., 10♥10♣9♥4♦2♦
- High Card — five unmatched cards; e.g., A♣J♦10♠5♣2♥ would be called 'ace-high'
Players construct their hands by choosing the five best cards from the seven available (their two hole cards and the five community cards).
If the board is showing 9♣5♠K♦3♠A♥, a player with the two hole cards 9♠ would have two pair (aces and nines) and would lose to a player who has 9♦9♥ for three of a kind (three nines).
Learning hold'em poker begins with understanding how hands are dealt and the order of play as described above.
Of course, learning Texas hold'em rules is just the beginning, as the next step is to learn strategy which involves understanding what constitutes good starting hand selection, the odds and probabilities associated with the game, the significance of position and getting to act last during those post-flop betting rounds, and many other aspects of the game.
4. How to Play Texas Hold'em Games Online
Now that you know how Texas Hold'em works, it's time to put the theory into practice and play your first games.
The best way to start playing Texas Hold'em is to start from these free poker games available online and then move up to the real money action only when you feel comfortable enough to do so.
All the 'must-have poker rooms' below offer free games to practice online.
If you are completely new to the game, you should go for play money options, first. These risk-free games with fake money are an excellent way to familiarise with the different moments of play and the betting rounds.
The play money games are a great way to learn more about the hand rankings and begin to read the board fast enough to take all the right decisions at the right time.
After that, you should more to the poker freerolls. These are free poker tournaments with actual prizes on tap that range from free money to free entries into more expensive real money games.
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At PokerStars, we deal many varieties of poker, some of which use different hand rankings. Hold’em, Omaha, Seven Card Stud and Five Card Draw all use the traditional ‘high’ poker rankings. Omaha Hi/Lo, Razz and Stud Hi/Lo use the ‘Ace to Five’ (‘California’) low hand rankings for low hands. 2-7 Single Draw and 2-7 Triple Draw use the ‘Deuce to Seven’ (‘Kansas City’) lowball rankings for low hands.
Lastly, Badugi uses a special ranking of hands unique to that game.
Straight Flush: Five cards in numerical order, all of identical suits.
In the event of a tie: Highest rank at the top of the sequence wins.
The best possible straight flush is known as a royal flush, which consists of the ace, king, queen, jack and ten of a suit. A royal flush is an unbeatable hand.
Four of a Kind:Four cards of the same rank, and one side card or ‘kicker’.
In the event of a tie: Highest four of a kind wins. In community card games where players have the same four of a kind, the highest fifth side card ('kicker') wins.
Full House:Three cards of the same rank, and two cards of a different, matching rank.
In the event of a tie: Highest three matching cards wins the pot. In community card games where players have the same three matching cards, the highest value of the two matching cards wins.
Flush: Five cards of the same suit.
In the event of a tie: The player holding the highest ranked card wins. If necessary, the second-highest, third-highest, fourth-highest, and fifth-highest cards can be used to break the tie. If all five cards are the same ranks, the pot is split. The suit itself is never used to break a tie in poker.
Straight: Five cards in sequence.
In the event of a tie: Highest ranking card at the top of the sequence wins.
Note: The Ace may be used at the top or bottom of the sequence, and is the only card which can act in this manner. A,K,Q,J,T is the highest (Ace high) straight; 5,4,3,2,A is the lowest (Five high) straight.
Three of a kind:Three cards of the same rank, and two unrelated side cards.
In the event of a tie: Highest ranking three of a kind wins. In community card games where players have the same three of a kind, the highest side card, and if necessary, the second-highest side card wins.
Two pair:Two cards of a matching rank, another two cards of a different matching rank, and one side card.
In the event of a tie: Highest pair wins. If players have the same highest pair, highest second pair wins. If both players have two identical pairs, highest side card wins.
One pair:Two cards of a matching rank, and three unrelated side cards.
In the event of a tie: Highest pair wins. If players have the same pair, the highest side card wins, and if necessary, the second-highest and third-highest side card can be used to break the tie.
High card: Any hand that does not qualify under a category listed above.
In the event of a tie: Highest card wins, and if necessary, the second-highest, third-highest, fourth-highest and smallest card can be used to break the tie.
This method of ranking low hands is used in traditional Hi/Lo games, like Omaha Hi/Lo and Stud Hi/Lo, as well as in Razz, the ‘low only’ Stud game.
Note that suits are irrelevant for Ace to Five low. A flush or straight does not ‘break’ an Ace to Five low poker hand. Aces are always a ‘low’ card when considering a low hand.
Please also note that the value of a five-card low hand starts with the top card, and goes down from there.
Five Low, or Wheel: The Five, Four, Three, Deuce and Ace.
In the event of a tie: All Five-high hands split the pot.
Six Low: Any five unpaired cards with the highest card being a Six.
In the event of a tie: The lower second-highest ranking card wins the pot. Thus 6,4,3,2,A defeats 6,5,4,2,A. If necessary, the third-highest, fourth-highest and fifth-highest cards in the hand can be used to break the tie.
Seven Low: Any five unpaired cards with the highest card being a Seven.
In the event of a tie: The lower second-highest ranking card wins the pot. If necessary, the third-highest, fourth-highest and fifth-highest cards in the hand can be used to break the tie.
Eight Low: Any five unpaired cards with the highest card being an Eight.
In the event of a tie: The lower second-highest ranking card wins the pot. If necessary, the third-highest, fourth-highest and fifth-highest cards in the hand can be used to break the tie.
An Eight Low is the weakest hand that qualifies for low in Omaha Hi/Lo and Stud Hi/Lo. However in Razz, there is no such ‘qualifier’ and the lowest hand will always win the pot, even if it is a nine low, queen low, or even a pair!
The Deuce to Seven Lowball hand rankings are the exact opposite of the traditional ‘high’ hand rankings. Therefore, the worst possible hand in traditional high poker – seven-five high, with different suits, becomes the best possible hand in deuce to seven lowball (a ‘perfect seven’ low or ‘wheel’).
In practice, an ace always plays as a high card in Deuce to Seven (so A,5,4,3,2 is an ace high, not a straight). Straights and flushes count against your hand in Deuce to Seven.
Seven Low:Any five unpaired, unconnected cards of different suits, with the highest card being a seven. The best possible hand is 7,5,4,3,2, also known as a ‘wheel’ or ‘number one’.
In the event of a tie: The lower second card wins the pot. Thus 7,5,4,3,2 beats 7,6,5,3,2 (a ‘Seven-Five low’ is better than a ‘Seven-Six low’). If necessary, the third-highest, fourth-highest and fifth-highest cards in the hand can be used to break the tie.
Eight Low:Any five unpaired, unconnected cards of different suits, with the highest card being an eight.
In the event of a tie: The lower second card wins the pot. If necessary, the third-highest, fourth-highest and fifth-highest cards in the hand can be used to break the tie.
Nine Low:Any five unpaired, unconnected cards of different suits, with the highest card being a nine.
In the event of a tie: The lower second card wins the pot. If necessary, the third-highest, fourth-highest and fifth-highest cards in the hand can be used to break the tie.
Ten Low:Any five unpaired, unconnected cards of different suits, with the highest card being a ten.
In the event of a tie: The lower second card wins the pot. If necessary, the third-highest, fourth-highest and fifth-highest cards in the hand can be used to break the tie.
Note: There is no ‘qualifier’ for low in Deuce to Seven lowball games. The above are just examples of hands that may come up in play – the lowest hand will always win the pot in Deuce to Seven, even if it is a pair or worse!
Badugi does not use traditional poker hand rankings and it takes some practice to learn how to correctly read the hands. Badugi hand rankings are somewhat related to the Ace to Five rankings; like in Ace to Five, an ace always plays as a low card. However, unlike Ace to Five, each card in your hand must be a different suit and a different rank, in order to count.
Badugi hands consist of four cards, instead of the usual five. Because of this it is impossible to make a five-card straight, and having four cards in sequence does not hurt your hand.
Remember, if you have cards of the same suit, only one of them counts, and if you have pairs, only one of them counts.
Badugi: A badugi is any hand which consists of four unpaired cards, each a different suit.
In the event of a tie: The lower second card wins the pot. If necessary, the third-highest and fourth-highest cards in the hand can be used to break the tie.
Three-Card Hand: Any hand consisting of three unpaired cards of different suits, but a fourth paired or suited card. The lowest three unpaired cards of different suits play.
Because there is a pair, one of the fours does not count, so it is simply ignored, making a 4,2,A three-card hand
Because there are two hearts in this hand, one of them is ignored, making a 3,2,A three-card hand.
In the event of a tie: The lower second card wins the pot. If necessary, the third-highest card in the hand can be used to break the tie. The fourth (paired or suited) card does not count toward the hand and is not used to break ties.
Two-Card Hand: Any hand consisting of two unpaired cards of different suits, but two paired or suited cards. The lowest two unpaired cards of different suits play.
Because there are two pairs, one of each pair is discarded, making a 5,A two-card hand.
Because there are three hearts, two of them are discarded, making a 2,A two-card hand.
In the event of a tie: The lower second card wins the pot. The third and fourth (paired or suited) cards do not count toward the hand and are not used to break ties.
One-Card Hand: A hand consisting of only one playable card. The lowest card plays.
Since there are four Aces, three of them are discarded, making a one-card hand of just an Ace.
Since there are four cards of the same suit, three of them are discarded, making a one-card hand of just a Three.
In the event of a tie: The pot is split between two equal one-card hands.
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